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#include "AudioCommon.h"
AudioCommonConfig ac_Config;
// Load from given file
void AudioCommonConfig::Load(IniFile &file) {
file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
#ifdef _WIN32
file.Get("Config", "Backend", &sBackend, "DSound");
#else
file.Get("Config", "Backend", &sBackend, "AOSound");
#endif
}
// Set the values for the file
void AudioCommonConfig::Set(IniFile &file) {
file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
file.Set("Config", "EnableThrottle", m_EnableThrottle);
file.Set("Config", "Backend", sBackend.c_str());
}
// Update according to the values (stream/mixer)
void AudioCommonConfig::Update() {
if (soundStream) {
soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
}
}
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