1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/Common.h"
#include "Common/CommonFuncs.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#ifdef _WIN32
#define ASSERT_MSG(_t_, _a_, _fmt_, ...) \
do \
{ \
if (!(_a_)) \
{ \
if (!PanicYesNo(_fmt_ "\n\nIgnore and continue?", __VA_ARGS__)) \
Crash(); \
} \
} while (0)
#define DEBUG_ASSERT_MSG(_t_, _a_, _msg_, ...) \
do \
{ \
if (MAX_LOGLEVEL >= LogTypes::LOG_LEVELS::LDEBUG && !(_a_)) \
{ \
ERROR_LOG(_t_, _msg_, __VA_ARGS__); \
if (!PanicYesNo(_msg_, __VA_ARGS__)) \
Crash(); \
} \
} while (0)
#else
#define ASSERT_MSG(_t_, _a_, _fmt_, ...) \
do \
{ \
if (!(_a_)) \
{ \
if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) \
Crash(); \
} \
} while (0)
#define DEBUG_ASSERT_MSG(_t_, _a_, _msg_, ...) \
do \
{ \
if (MAX_LOGLEVEL >= LogTypes::LOG_LEVELS::LDEBUG && !(_a_)) \
{ \
ERROR_LOG(_t_, _msg_, ##__VA_ARGS__); \
if (!PanicYesNo(_msg_, ##__VA_ARGS__)) \
Crash(); \
} \
} while (0)
#endif
#define ASSERT(_a_) \
do \
{ \
ASSERT_MSG(MASTER_LOG, _a_, \
_trans("An error occurred.\n\n Line: %d\n File: %s\n\nIgnore and continue?"), \
__LINE__, __FILE__); \
} while (0)
#define DEBUG_ASSERT(_a_) \
do \
{ \
if (MAX_LOGLEVEL >= LogTypes::LOG_LEVELS::LDEBUG) \
ASSERT(_a_); \
} while (0)
|