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// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/CRC32.h"
#include <zlib.h>
namespace Common
{
u32 ComputeCRC32(std::string_view data)
{
const Bytef* buf = reinterpret_cast<const Bytef*>(data.data());
uInt len = static_cast<uInt>(data.size());
// Use zlibs crc32 implementation to compute the hash
u32 hash = crc32(0L, Z_NULL, 0);
hash = crc32(hash, buf, len);
return hash;
}
} // namespace Common
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