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// Copyright 2009 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "Common/CommonTypes.h"
#ifndef _WIN32
// go to debugger mode
#define Crash() \
{ \
__builtin_trap(); \
}
#else // WIN32
// Function Cross-Compatibility
#define strcasecmp _stricmp
#define strncasecmp _strnicmp
#define unlink _unlink
#define vscprintf _vscprintf
// 64 bit offsets for Windows
#define fseeko _fseeki64
#define ftello _ftelli64
#define atoll _atoi64
#define stat _stat64
#define fstat _fstat64
#define fileno _fileno
extern "C" {
__declspec(dllimport) void __stdcall DebugBreak(void);
}
#define Crash() \
{ \
DebugBreak(); \
}
#endif // _WIN32
namespace Common
{
// strerror_r wrapper to handle XSI and GNU versions.
const char* StrErrorWrapper(int error, char* buffer, std::size_t length);
// Wrapper functions to get strerror(errno) string, which itself is not threadsafe.
// These functions might change the error code.
std::string StrerrorString(int error);
std::string LastStrerrorString();
#ifdef _WIN32
// Wrapper function to get GetLastError() string.
// This function might change the error code.
std::string GetLastErrorString();
// Like GetLastErrorString() but if you have already queried the error code.
std::string GetWin32ErrorString(unsigned long error_code);
// Obtains a full path to the specified module.
std::optional<std::wstring> GetModuleName(void* hInstance);
#endif
} // namespace Common
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