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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <cstring>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/Debug/MemoryPatches.h"
#include "Common/Debug/Watches.h"
namespace Common
{
class DebugInterface
{
protected:
virtual ~DebugInterface() {}
public:
// Watches
virtual std::size_t SetWatch(u32 address, const std::string& name = "") = 0;
virtual const Common::Debug::Watch& GetWatch(std::size_t index) const = 0;
virtual const std::vector<Common::Debug::Watch>& GetWatches() const = 0;
virtual void UnsetWatch(u32 address) = 0;
virtual void UpdateWatch(std::size_t index, u32 address, const std::string& name) = 0;
virtual void UpdateWatchAddress(std::size_t index, u32 address) = 0;
virtual void UpdateWatchName(std::size_t index, const std::string& name) = 0;
virtual void EnableWatch(std::size_t index) = 0;
virtual void DisableWatch(std::size_t index) = 0;
virtual bool HasEnabledWatch(u32 address) const = 0;
virtual void RemoveWatch(std::size_t index) = 0;
virtual void LoadWatchesFromStrings(const std::vector<std::string>& watches) = 0;
virtual std::vector<std::string> SaveWatchesToStrings() const = 0;
virtual void ClearWatches() = 0;
// Memory Patches
virtual void SetPatch(u32 address, u32 value) = 0;
virtual void SetPatch(u32 address, std::vector<u8> value) = 0;
virtual const std::vector<Common::Debug::MemoryPatch>& GetPatches() const = 0;
virtual void UnsetPatch(u32 address) = 0;
virtual void EnablePatch(std::size_t index) = 0;
virtual void DisablePatch(std::size_t index) = 0;
virtual bool HasEnabledPatch(u32 address) const = 0;
virtual void RemovePatch(std::size_t index) = 0;
virtual void ClearPatches() = 0;
virtual std::string Disassemble(unsigned int /*address*/) { return "NODEBUGGER"; }
virtual std::string GetRawMemoryString(int /*memory*/, unsigned int /*address*/)
{
return "NODEBUGGER";
}
virtual int GetInstructionSize(int /*instruction*/) { return 1; }
virtual bool IsAlive() { return true; }
virtual bool IsBreakpoint(unsigned int /*address*/) { return false; }
virtual void SetBreakpoint(unsigned int /*address*/) {}
virtual void ClearBreakpoint(unsigned int /*address*/) {}
virtual void ClearAllBreakpoints() {}
virtual void ToggleBreakpoint(unsigned int /*address*/) {}
virtual void ClearAllMemChecks() {}
virtual bool IsMemCheck(unsigned int /*address*/, size_t /*size*/) { return false; }
virtual void ToggleMemCheck(unsigned int /*address*/, bool /*read*/, bool /*write*/, bool /*log*/)
{
}
virtual unsigned int ReadMemory(unsigned int /*address*/) { return 0; }
virtual void WriteExtraMemory(int /*memory*/, unsigned int /*value*/, unsigned int /*address*/) {}
virtual unsigned int ReadExtraMemory(int /*memory*/, unsigned int /*address*/) { return 0; }
virtual unsigned int ReadInstruction(unsigned int /*address*/) { return 0; }
virtual unsigned int GetPC() { return 0; }
virtual void SetPC(unsigned int /*address*/) {}
virtual void Step() {}
virtual void RunToBreakpoint() {}
virtual int GetColor(unsigned int /*address*/) { return 0xFFFFFFFF; }
virtual std::string GetDescription(unsigned int /*address*/) = 0;
virtual void Clear() = 0;
};
} // namespace Common
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