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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <array>
#include <cstdlib>
#include "Common/GL/GLInterface/EGL.h"
#include "Common/Logging/Log.h"
// Show the current FPS
void cInterfaceEGL::Swap()
{
if (egl_surf != EGL_NO_SURFACE)
eglSwapBuffers(egl_dpy, egl_surf);
}
void cInterfaceEGL::SwapInterval(int Interval)
{
eglSwapInterval(egl_dpy, Interval);
}
void* cInterfaceEGL::GetFuncAddress(const std::string& name)
{
return (void*)eglGetProcAddress(name.c_str());
}
void cInterfaceEGL::DetectMode()
{
if (s_opengl_mode != GLInterfaceMode::MODE_DETECT)
return;
EGLint num_configs;
bool supportsGL = false, supportsGLES2 = false, supportsGLES3 = false;
std::array<int, 3> renderable_types = {
EGL_OPENGL_BIT,
(1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
EGL_OPENGL_ES2_BIT,
};
for (auto renderable_type : renderable_types)
{
// attributes for a visual in RGBA format with at least
// 8 bits per color
int attribs[] = {
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_RENDERABLE_TYPE, renderable_type,
EGL_NONE
};
// Get how many configs there are
if (!eglChooseConfig( egl_dpy, attribs, nullptr, 0, &num_configs))
{
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config\n");
continue;
}
EGLConfig* config = new EGLConfig[num_configs];
// Get all the configurations
if (!eglChooseConfig(egl_dpy, attribs, config, num_configs, &num_configs))
{
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config\n");
delete[] config;
continue;
}
for (int i = 0; i < num_configs; ++i)
{
EGLint attribVal;
bool ret;
ret = eglGetConfigAttrib(egl_dpy, config[i], EGL_RENDERABLE_TYPE, &attribVal);
if (ret)
{
if (attribVal & EGL_OPENGL_BIT)
supportsGL = true;
if (attribVal & (1 << 6)) /* EGL_OPENGL_ES3_BIT_KHR */
supportsGLES3 = true;
if (attribVal & EGL_OPENGL_ES2_BIT)
supportsGLES2 = true;
}
}
delete[] config;
}
if (supportsGL)
s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
else if (supportsGLES3)
s_opengl_mode = GLInterfaceMode::MODE_OPENGLES3;
else if (supportsGLES2)
s_opengl_mode = GLInterfaceMode::MODE_OPENGLES2;
if (s_opengl_mode == GLInterfaceMode::MODE_DETECT) // Errored before we found a mode
s_opengl_mode = GLInterfaceMode::MODE_OPENGL; // Fall back to OpenGL
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceEGL::Create(void *window_handle, bool core)
{
EGLint egl_major, egl_minor;
egl_dpy = OpenDisplay();
m_host_window = (EGLNativeWindowType) window_handle;
m_has_handle = !!window_handle;
if (!egl_dpy)
{
INFO_LOG(VIDEO, "Error: eglGetDisplay() failed\n");
return false;
}
if (!eglInitialize(egl_dpy, &egl_major, &egl_minor))
{
INFO_LOG(VIDEO, "Error: eglInitialize() failed\n");
return false;
}
/* Detection code */
EGLint num_configs;
DetectMode();
// attributes for a visual in RGBA format with at least
// 8 bits per color
int attribs[] = {
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_NONE };
EGLint ctx_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
switch (s_opengl_mode)
{
case GLInterfaceMode::MODE_OPENGL:
attribs[1] = EGL_OPENGL_BIT;
ctx_attribs[0] = EGL_NONE;
break;
case GLInterfaceMode::MODE_OPENGLES2:
attribs[1] = EGL_OPENGL_ES2_BIT;
ctx_attribs[1] = 2;
break;
case GLInterfaceMode::MODE_OPENGLES3:
attribs[1] = (1 << 6); /* EGL_OPENGL_ES3_BIT_KHR */
ctx_attribs[1] = 3;
break;
default:
ERROR_LOG(VIDEO, "Unknown opengl mode set\n");
return false;
break;
}
if (!eglChooseConfig( egl_dpy, attribs, &m_config, 1, &num_configs))
{
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config\n");
exit(1);
}
if (s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
eglBindAPI(EGL_OPENGL_API);
else
eglBindAPI(EGL_OPENGL_ES_API);
egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, ctx_attribs );
if (!egl_ctx)
{
INFO_LOG(VIDEO, "Error: eglCreateContext failed\n");
exit(1);
}
std::string tmp;
std::istringstream buffer(eglQueryString(egl_dpy, EGL_EXTENSIONS));
while (buffer >> tmp)
{
if (tmp == "EGL_KHR_surfaceless_context")
{
m_supports_surfaceless = true;
break;
}
}
CreateWindowSurface();
return true;
}
void cInterfaceEGL::CreateWindowSurface()
{
if (m_has_handle)
{
EGLNativeWindowType native_window = InitializePlatform(m_host_window, m_config);
egl_surf = eglCreateWindowSurface(egl_dpy, m_config, native_window, nullptr);
if (!egl_surf)
{
INFO_LOG(VIDEO, "Error: eglCreateWindowSurface failed\n");
exit(1);
}
}
else if (!m_supports_surfaceless)
{
EGLint attrib_list[] =
{
EGL_NONE,
};
egl_surf = eglCreatePbufferSurface(egl_dpy, m_config, attrib_list);
if (!egl_surf)
{
INFO_LOG(VIDEO, "Error: eglCreatePbufferSurface failed");
exit(2);
}
}
else
{
egl_surf = EGL_NO_SURFACE;
}
}
void cInterfaceEGL::DestroyWindowSurface()
{
if (egl_surf != EGL_NO_SURFACE && !eglDestroySurface(egl_dpy, egl_surf))
NOTICE_LOG(VIDEO, "Could not destroy window surface.");
egl_surf = EGL_NO_SURFACE;
}
bool cInterfaceEGL::MakeCurrent()
{
return eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx);
}
void cInterfaceEGL::UpdateHandle(void* window_handle)
{
m_host_window = (EGLNativeWindowType)window_handle;
m_has_handle = !!window_handle;
}
void cInterfaceEGL::UpdateSurface()
{
ClearCurrent();
DestroyWindowSurface();
CreateWindowSurface();
MakeCurrent();
}
bool cInterfaceEGL::ClearCurrent()
{
return eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
// Close backend
void cInterfaceEGL::Shutdown()
{
ShutdownPlatform();
if (egl_ctx && !eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx))
NOTICE_LOG(VIDEO, "Could not release drawing context.");
if (egl_ctx)
{
eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (!eglDestroyContext(egl_dpy, egl_ctx))
NOTICE_LOG(VIDEO, "Could not destroy drawing context.");
DestroyWindowSurface();
if (!eglTerminate(egl_dpy))
NOTICE_LOG(VIDEO, "Could not destroy display connection.");
egl_ctx = nullptr;
}
}
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