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// Copyright 2026 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/LocaleUtil.h"
#include <locale.h>
namespace Common
{
std::locale GetEnvironmentLocale()
{
#ifdef _WIN32
if (_locale_t loc = _create_locale(LC_ALL, ""))
{
_free_locale(loc);
return std::locale{""};
}
#else
if (locale_t loc = newlocale(LC_ALL_MASK, "", static_cast<locale_t>(0)))
{
freelocale(loc);
return std::locale{""};
}
#endif
return std::locale::classic();
}
} // Namespace Common
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