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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Thanks to Treeki for writing the original class - 29/01/2012
#pragma once
#include <array>
#include <string>
#include "Common/CommonTypes.h"
namespace Common
{
class SettingsHandler
{
public:
enum
{
SETTINGS_SIZE = 0x100,
// Key used to encrypt/decrypt setting.txt contents
INITIAL_SEED = 0x73B5DBFA
};
using Buffer = std::array<u8, SETTINGS_SIZE>;
SettingsHandler();
explicit SettingsHandler(Buffer&& buffer);
void AddSetting(const std::string& key, const std::string& value);
const Buffer& GetBytes() const;
void SetBytes(Buffer&& buffer);
std::string GetValue(const std::string& key) const;
void Decrypt();
void Reset();
static std::string GenerateSerialNumber();
private:
void WriteByte(u8 b);
std::array<u8, SETTINGS_SIZE> m_buffer;
u32 m_position, m_key;
std::string decoded;
};
} // namespace Common
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