summaryrefslogtreecommitdiff
path: root/Source/Core/Common/Src/MathUtil.cpp
blob: e2dbaa06408d9f23505f2dd86ec4b1d17ec0825d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
// Copyright (C) 2003-2009 Dolphin Project.

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License 2.0 for more details.

// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/

// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/

#include <xmmintrin.h>

#include "Common.h"
#include "MathUtil.h"

#include <cmath>

static u32 saved_sse_state = _mm_getcsr();
static const u32 default_sse_state = _mm_getcsr();


void LoadDefaultSSEState()
{
	_mm_setcsr(default_sse_state);
}


void LoadSSEState()
{
	_mm_setcsr(saved_sse_state);
}


void SaveSSEState()
{
	saved_sse_state = _mm_getcsr();
}

void MatrixMul(int n, const float *a, const float *b, float *result)
{    
    for(int i = 0; i < n; ++i) {        
        for(int j= 0; j < n; ++j) {
            float temp = 0;
            for(int k = 0; k < n; ++k) {
                temp += a[i * n + k] * b[k * n + j];
            }
            result[i * n + j] = temp;
        }
    }
}

void Matrix33::LoadIdentity(Matrix33 &mtx)
{
    memset(mtx.data, 0, sizeof(mtx.data));
    mtx.data[0] = 1.0f;
    mtx.data[4] = 1.0f;
    mtx.data[8] = 1.0f;
}

void Matrix33::RotateX(Matrix33 &mtx, float rad)
{
    float s = sin(rad);
    float c = cos(rad);
    memset(mtx.data, 0, sizeof(mtx.data));
    mtx.data[0] = 1;
    mtx.data[4] = c;
    mtx.data[5] = -s;
    mtx.data[7] = s;
    mtx.data[8] = c;
}
void Matrix33::RotateY(Matrix33 &mtx, float rad)
{
    float s = sin(rad);
    float c = cos(rad);
    memset(mtx.data, 0, sizeof(mtx.data));
    mtx.data[0] = c;
    mtx.data[2] = s;
    mtx.data[4] = 1;
    mtx.data[6] = -s;    
    mtx.data[8] = c;
}

void Matrix33::Multiply(const Matrix33 &a, const Matrix33 &b, Matrix33 &result)
{
    MatrixMul(3, a.data, b.data, result.data);
}

void Matrix33::Multiply(const Matrix33 &a, const float vec[3], float result[3])
{
    for(int i = 0; i < 3; ++i) {
        result[i] = 0;
        for(int k = 0; k < 3; ++k) {
            result[i] += a.data[i * 3 + k] * vec[k];
        }
    }
}

void Matrix44::LoadIdentity(Matrix44 &mtx)
{
    memset(mtx.data, 0, sizeof(mtx.data));
    mtx.data[0] = 1.0f;
    mtx.data[5] = 1.0f;
    mtx.data[10] = 1.0f;
    mtx.data[15] = 1.0f;
}

void Matrix44::LoadMatrix33(Matrix44 &mtx, const Matrix33 &m33)
{
    for(int i = 0; i < 3; ++i) {
        for(int j = 0; j < 3; ++j) {
            mtx.data[i * 4 + j] = m33.data[i * 3 + j];
        }
    }

    for(int i = 0; i < 3; ++i) {
        mtx.data[i * 4 + 3] = 0;
        mtx.data[i + 12] = 0;
    }
    mtx.data[15] = 1.0f;
}

void Matrix44::Set(Matrix44 &mtx, const float mtxArray[16])
{
    for(int i = 0; i < 16; ++i) {
        mtx.data[i] = mtxArray[i];
    }
}

void Matrix44::Translate(Matrix44 &mtx, const float vec[3])
{
    LoadIdentity(mtx);
    mtx.data[3] = vec[0];
    mtx.data[7] = vec[1];
    mtx.data[11] = vec[2];
}

void Matrix44::Multiply(const Matrix44 &a, const Matrix44 &b, Matrix44 &result)
{
    MatrixMul(4, a.data, b.data, result.data);
}