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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
// Thanks to Treeki for writing the original class - 29/01/2012
#pragma once
#include <string>
#include "Common.h"
class SettingsHandler
{
public:
SettingsHandler();
enum
{
SETTINGS_SIZE = 0x100,
// Key used to encrypt/decrypt setting.txt contents
INITIAL_SEED = 0x73B5DBFA
};
void AddSetting(const char *key, const char *value);
const u8 *GetData() const;
const std::string GetValue(const std::string key);
void Decrypt();
void Reset();
const std::string generateSerialNumber();
private:
void WriteByte(u8 b);
u8 m_buffer[SETTINGS_SIZE];
u32 m_position, m_key;
std::string decoded;
};
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