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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "DiscIO/Filesystem.h"
namespace DiscIO
{
class IVolume;
class CFileSystemGCWii : public IFileSystem
{
public:
CFileSystemGCWii(const IVolume* _rVolume);
virtual ~CFileSystemGCWii();
virtual bool IsValid() const override { return m_Valid; }
virtual u64 GetFileSize(const std::string& _rFullPath) override;
virtual const std::vector<SFileInfo>& GetFileList() override;
virtual const std::string GetFileName(u64 _Address) override;
virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 _OffsetInFile) override;
virtual bool ExportFile(const std::string& _rFullPath, const std::string&_rExportFilename) override;
virtual bool ExportApploader(const std::string& _rExportFolder) const override;
virtual bool ExportDOL(const std::string& _rExportFolder) const override;
virtual bool GetBootDOL(u8* &buffer, u32 DolSize) const override;
virtual u32 GetBootDOLSize() const override;
private:
bool m_Initialized;
bool m_Valid;
bool m_Wii;
std::vector<SFileInfo> m_FileInfoVector;
std::string GetStringFromOffset(u64 _Offset) const;
const SFileInfo* FindFileInfo(const std::string& _rFullPath);
bool DetectFileSystem();
void InitFileSystem();
size_t BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, const std::string& _szDirectory, u64 _NameTableOffset);
u32 GetOffsetShift() const;
};
} // namespace
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