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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DiscIO/Filesystem.h"
#include <memory>
#include "DiscIO/FileSystemGCWii.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
FileInfo::~FileInfo() = default;
FileSystem::FileSystem(const Volume* volume, const Partition& partition)
: m_volume(volume), m_partition(partition)
{
}
FileSystem::~FileSystem() = default;
std::unique_ptr<FileSystem> CreateFileSystem(const Volume* volume, const Partition& partition)
{
if (!volume)
return nullptr;
std::unique_ptr<FileSystem> filesystem = std::make_unique<FileSystemGCWii>(volume, partition);
if (!filesystem)
return nullptr;
if (!filesystem->IsValid())
filesystem.reset();
return filesystem;
}
} // namespace
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