summaryrefslogtreecommitdiff
path: root/Source/Core/DiscIO/GameModDescriptor.cpp
blob: 1a2fea422f9b9a657a8dd6f7a6762721759d0e7d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include "DiscIO/GameModDescriptor.h"

#include <optional>
#include <string>
#include <string_view>
#include <vector>

#include <picojson.h>

#include "Common/IOFile.h"
#include "Common/MathUtil.h"
#include "Common/StringUtil.h"

namespace DiscIO
{
static std::string MakeAbsolute(const std::string& directory, const std::string& path)
{
  return PathToString(StringToPath(directory) / StringToPath(path));
}

std::optional<GameModDescriptor> ParseGameModDescriptorFile(const std::string& filename)
{
  ::File::IOFile f(filename, "rb");
  if (!f)
    return std::nullopt;

  std::vector<char> data;
  data.resize(f.GetSize());
  if (!f.ReadBytes(data.data(), data.size()))
    return std::nullopt;

#ifdef _WIN32
  std::string path = ReplaceAll(filename, "\\", "/");
#else
  const std::string& path = filename;
#endif
  return ParseGameModDescriptorString(std::string_view(data.data(), data.size()), path);
}

static std::vector<GameModDescriptorRiivolutionPatchOption>
ParseRiivolutionOptions(const picojson::array& array)
{
  std::vector<GameModDescriptorRiivolutionPatchOption> options;
  for (const auto& option_object : array)
  {
    if (!option_object.is<picojson::object>())
      continue;

    auto& option = options.emplace_back();
    for (const auto& [key, value] : option_object.get<picojson::object>())
    {
      if (key == "section-name" && value.is<std::string>())
        option.section_name = value.get<std::string>();
      else if (key == "option-id" && value.is<std::string>())
        option.option_id = value.get<std::string>();
      else if (key == "option-name" && value.is<std::string>())
        option.option_name = value.get<std::string>();
      else if (key == "choice" && value.is<double>())
        option.choice = MathUtil::SaturatingCast<u32>(value.get<double>());
    }
  }
  return options;
}

static GameModDescriptorRiivolution ParseRiivolutionObject(const std::string& json_directory,
                                                           const picojson::object& object)
{
  GameModDescriptorRiivolution r;
  for (const auto& [element_key, element_value] : object)
  {
    if (element_key == "patches" && element_value.is<picojson::array>())
    {
      for (const auto& patch_object : element_value.get<picojson::array>())
      {
        if (!patch_object.is<picojson::object>())
          continue;

        auto& patch = r.patches.emplace_back();
        for (const auto& [key, value] : patch_object.get<picojson::object>())
        {
          if (key == "xml" && value.is<std::string>())
            patch.xml = MakeAbsolute(json_directory, value.get<std::string>());
          else if (key == "root" && value.is<std::string>())
            patch.root = MakeAbsolute(json_directory, value.get<std::string>());
          else if (key == "options" && value.is<picojson::array>())
            patch.options = ParseRiivolutionOptions(value.get<picojson::array>());
        }
      }
    }
  }
  return r;
}

std::optional<GameModDescriptor> ParseGameModDescriptorString(std::string_view json,
                                                              std::string_view json_path)
{
  std::string json_directory;
  SplitPath(json_path, &json_directory, nullptr, nullptr);

  picojson::value json_root;
  std::string err;
  picojson::parse(json_root, json.begin(), json.end(), &err);
  if (!err.empty())
    return std::nullopt;
  if (!json_root.is<picojson::object>())
    return std::nullopt;

  GameModDescriptor descriptor;
  bool is_game_mod_descriptor = false;
  bool is_valid_version = false;
  for (const auto& [key, value] : json_root.get<picojson::object>())
  {
    if (key == "type" && value.is<std::string>())
    {
      is_game_mod_descriptor = value.get<std::string>() == "dolphin-game-mod-descriptor";
    }
    else if (key == "version" && value.is<double>())
    {
      is_valid_version = value.get<double>() == 1.0;
    }
    else if (key == "base-file" && value.is<std::string>())
    {
      descriptor.base_file = MakeAbsolute(json_directory, value.get<std::string>());
    }
    else if (key == "display-name" && value.is<std::string>())
    {
      descriptor.display_name = value.get<std::string>();
    }
    else if (key == "maker" && value.is<std::string>())
    {
      descriptor.maker = value.get<std::string>();
    }
    else if (key == "banner" && value.is<std::string>())
    {
      descriptor.banner = MakeAbsolute(json_directory, value.get<std::string>());
    }
    else if (key == "riivolution" && value.is<picojson::object>())
    {
      descriptor.riivolution =
          ParseRiivolutionObject(json_directory, value.get<picojson::object>());
    }
  }
  if (!is_game_mod_descriptor || !is_valid_version)
    return std::nullopt;
  return descriptor;
}

static picojson::object
WriteGameModDescriptorRiivolution(const GameModDescriptorRiivolution& riivolution)
{
  picojson::array json_patches;
  for (const auto& patch : riivolution.patches)
  {
    picojson::object json_patch;
    if (!patch.xml.empty())
      json_patch["xml"] = picojson::value(patch.xml);
    if (!patch.root.empty())
      json_patch["root"] = picojson::value(patch.root);
    if (!patch.options.empty())
    {
      picojson::array json_options;
      for (const auto& option : patch.options)
      {
        picojson::object json_option;
        if (!option.section_name.empty())
          json_option["section-name"] = picojson::value(option.section_name);
        if (!option.option_id.empty())
          json_option["option-id"] = picojson::value(option.option_id);
        if (!option.option_name.empty())
          json_option["option-name"] = picojson::value(option.option_name);
        json_option["choice"] = picojson::value(static_cast<double>(option.choice));
        json_options.emplace_back(std::move(json_option));
      }
      json_patch["options"] = picojson::value(std::move(json_options));
    }
    json_patches.emplace_back(std::move(json_patch));
  }

  picojson::object json_riivolution;
  json_riivolution["patches"] = picojson::value(std::move(json_patches));
  return json_riivolution;
}

std::string WriteGameModDescriptorString(const GameModDescriptor& descriptor, bool pretty)
{
  picojson::object json_root;
  json_root["type"] = picojson::value("dolphin-game-mod-descriptor");
  json_root["version"] = picojson::value(1.0);
  if (!descriptor.base_file.empty())
    json_root["base-file"] = picojson::value(descriptor.base_file);
  if (!descriptor.display_name.empty())
    json_root["display-name"] = picojson::value(descriptor.display_name);
  if (!descriptor.maker.empty())
    json_root["maker"] = picojson::value(descriptor.maker);
  if (!descriptor.banner.empty())
    json_root["banner"] = picojson::value(descriptor.banner);
  if (descriptor.riivolution)
  {
    json_root["riivolution"] =
        picojson::value(WriteGameModDescriptorRiivolution(*descriptor.riivolution));
  }
  return picojson::value(json_root).serialize(pretty);
}

bool WriteGameModDescriptorFile(const std::string& filename, const GameModDescriptor& descriptor,
                                bool pretty)
{
  auto json = WriteGameModDescriptorString(descriptor, pretty);
  if (json.empty())
    return false;

  ::File::IOFile f(filename, "wb");
  if (!f)
    return false;

  if (!f.WriteString(json))
    return false;

  return true;
}
}  // namespace DiscIO