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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <string_view>
#include "Common/CommonTypes.h"
#include "DiscIO/Blob.h"
namespace DiscIO
{
class FileInfo;
struct Partition;
class Volume;
class VolumeFileBlobReader final : public BlobReader
{
public:
static std::unique_ptr<VolumeFileBlobReader>
Create(const Volume& volume, const Partition& partition, std::string_view file_path);
~VolumeFileBlobReader();
BlobType GetBlobType() const override { return BlobType::PLAIN; }
std::unique_ptr<BlobReader> CopyReader() const override;
u64 GetRawSize() const override;
u64 GetDataSize() const override;
DataSizeType GetDataSizeType() const override { return DataSizeType::Accurate; }
u64 GetBlockSize() const override;
bool HasFastRandomAccessInBlock() const override;
std::string GetCompressionMethod() const override;
std::optional<int> GetCompressionLevel() const override;
bool Read(u64 offset, u64 length, u8* out_ptr) override;
private:
VolumeFileBlobReader(const Volume& volume, const Partition& partition,
std::unique_ptr<FileInfo> file_info);
const Volume& m_volume;
const Partition& m_partition;
std::unique_ptr<FileInfo> m_file_info;
};
} // namespace DiscIO
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