1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
|
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstddef>
#include <cstring>
#include <locale>
#include <map>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "Common/Align.h"
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeWad.h"
namespace DiscIO
{
CVolumeWAD::CVolumeWAD(std::unique_ptr<IBlobReader> reader) : m_reader(std::move(reader))
{
_assert_(m_reader);
// Source: http://wiibrew.org/wiki/WAD_files
ReadSwapped(0x00, &m_hdr_size, false);
ReadSwapped(0x08, &m_cert_size, false);
ReadSwapped(0x10, &m_tick_size, false);
ReadSwapped(0x14, &m_tmd_size, false);
ReadSwapped(0x18, &m_data_size, false);
m_offset = Common::AlignUp(m_hdr_size, 0x40) + Common::AlignUp(m_cert_size, 0x40);
m_tmd_offset = Common::AlignUp(m_hdr_size, 0x40) + Common::AlignUp(m_cert_size, 0x40) +
Common::AlignUp(m_tick_size, 0x40);
m_opening_bnr_offset =
m_tmd_offset + Common::AlignUp(m_tmd_size, 0x40) + Common::AlignUp(m_data_size, 0x40);
if (m_tmd_size > 1024 * 1024 * 4)
{
ERROR_LOG(DISCIO, "TMD is too large: %u bytes", m_tmd_size);
return;
}
std::vector<u8> tmd_buffer(m_tmd_size);
Read(m_tmd_offset, m_tmd_size, tmd_buffer.data(), false);
m_tmd.SetBytes(std::move(tmd_buffer));
}
CVolumeWAD::~CVolumeWAD()
{
}
bool CVolumeWAD::Read(u64 offset, u64 length, u8* buffer, bool decrypt) const
{
if (decrypt)
PanicAlertT("Tried to decrypt data from a non-Wii volume");
return m_reader->Read(offset, length, buffer);
}
Region CVolumeWAD::GetRegion() const
{
if (!m_tmd.IsValid())
return Region::UNKNOWN_REGION;
return m_tmd.GetRegion();
}
Country CVolumeWAD::GetCountry() const
{
if (!m_tmd.IsValid())
return Country::COUNTRY_UNKNOWN;
u8 country_code = static_cast<u8>(m_tmd.GetTitleId() & 0xff);
if (country_code == 2) // SYSMENU
return TypicalCountryForRegion(GetSysMenuRegion(m_tmd.GetTitleVersion()));
return CountrySwitch(country_code);
}
IOS::ES::TMDReader CVolumeWAD::GetTMD() const
{
return m_tmd;
}
std::string CVolumeWAD::GetGameID() const
{
return m_tmd.GetGameID();
}
std::string CVolumeWAD::GetMakerID() const
{
char temp[2];
if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp))
return "00";
// Some weird channels use 0x0000 in place of the MakerID, so we need a check here
const std::locale& c_locale = std::locale::classic();
if (!std::isprint(temp[0], c_locale) || !std::isprint(temp[1], c_locale))
return "00";
return DecodeString(temp);
}
bool CVolumeWAD::GetTitleID(u64* buffer) const
{
return ReadSwapped(m_offset + 0x01DC, buffer, false);
}
u16 CVolumeWAD::GetRevision() const
{
if (!m_tmd.IsValid())
return 0;
return m_tmd.GetTitleVersion();
}
Platform CVolumeWAD::GetVolumeType() const
{
return Platform::WII_WAD;
}
std::map<Language, std::string> CVolumeWAD::GetLongNames() const
{
if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId()))
return {};
std::vector<u8> name_data(NAMES_TOTAL_BYTES);
if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data()))
return std::map<Language, std::string>();
return ReadWiiNames(name_data);
}
std::vector<u32> CVolumeWAD::GetBanner(int* width, int* height) const
{
*width = 0;
*height = 0;
u64 title_id;
if (!GetTitleID(&title_id))
return std::vector<u32>();
return GetWiiBanner(width, height, title_id);
}
BlobType CVolumeWAD::GetBlobType() const
{
return m_reader->GetBlobType();
}
u64 CVolumeWAD::GetSize() const
{
return m_reader->GetDataSize();
}
u64 CVolumeWAD::GetRawSize() const
{
return m_reader->GetRawSize();
}
} // namespace
|