summaryrefslogtreecommitdiff
path: root/Source/Core/DolphinLib.ARM64.props
blob: 4ff1c4d9124007acd418c134d2bb3b30f2068db6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
<?xml version="1.0" encoding="utf-8"?>
<Project>
  <ItemGroup>
    <ClInclude Include="Common\Arm64Emitter.h" />
    <ClInclude Include="Common\ArmCommon.h" />
    <ClInclude Include="Core\PowerPC\JitArm64\Jit_Util.h" />
    <ClInclude Include="Core\PowerPC\JitArm64\Jit.h" />
    <ClInclude Include="Core\PowerPC\JitArm64\JitArm64_RegCache.h" />
    <ClInclude Include="Core\PowerPC\JitArm64\JitArm64Cache.h" />
    <ClInclude Include="Core\PowerPC\JitArmCommon\BackPatch.h" />
    <ClInclude Include="VideoCommon\VertexLoaderARM64.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="Common\Arm64Emitter.cpp" />
    <ClCompile Include="Common\ArmCPUDetect.cpp" />
    <ClCompile Include="Common\ArmFPURoundMode.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\Jit_Util.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\Jit.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_BackPatch.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_Branch.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_FloatingPoint.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_Integer.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_LoadStore.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_LoadStoreFloating.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_LoadStorePaired.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_Paired.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_RegCache.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_SystemRegisters.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64_Tables.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitArm64Cache.cpp" />
    <ClCompile Include="Core\PowerPC\JitArm64\JitAsm.cpp" />
    <ClCompile Include="VideoCommon\TextureDecoder_Generic.cpp" />
    <ClCompile Include="VideoCommon\VertexLoaderARM64.cpp" />
  </ItemGroup>
</Project>