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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>DAboutDialog</class>
<widget class="QDialog" name="DAboutDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>504</width>
<height>458</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="windowTitle">
<string>About Dolphin</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string><big><b>Dolphin</b></big> %1<br>
© 2003-%2 Dolphin Team<br>
Branch: %3<br>
Revision: %4<br>
Compiled: %5 @ %6<br>
Dolphin is a GameCube/Wii emulator, which was originally written by<br>F|RES and ector. Today Dolphin is an open source project with many<br> contributors, too many to list. If interested, just go check out <a href="https://github.com/dolphin-emu/dolphin">the project<br>page</a>.<br>
<br>
Special thanks to Bushing, Costis, CrowTRobo, Marcan, Segher, Titanik,<br>or9, and Hotquik for their reverse engineering and docs/demos.<br>
<br>
Big thanks to Gilles Mouchard whose Microlib PPC emulator gave our<br> development a kickstart.<br>
<br>
Thanks to Frank Wille for his PowerPC disassembler, which or9 and we<br> modified to include Gekko specifics.<br>
<br>
Thanks to hcs/destop for their GC ADPCM decoder.<br>
<br>
We are not affiliated with Nintendo in any way. GameCube and Wii are<br> trademarks of Nintendo. This emulator should not be used to play games<br>you do not legally own.</string>
</property>
<property name="textFormat">
<enum>Qt::RichText</enum>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
<property name="openExternalLinks">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>DAboutDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>
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