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// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.h"
#include <fmt/format.h>
#include <QBoxLayout>
#include <QCheckBox>
#include <QLabel>
#include <QListWidget>
#include <QPushButton>
#include "Common/Config/Config.h"
#include "DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.h"
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
DualShockUDPClientWidget::DualShockUDPClientWidget()
{
CreateWidgets();
ConnectWidgets();
}
void DualShockUDPClientWidget::CreateWidgets()
{
auto* main_layout = new QVBoxLayout;
m_servers_enabled = new QCheckBox(tr("Enable"));
m_servers_enabled->setChecked(Config::Get(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED));
main_layout->addWidget(m_servers_enabled, 0, {});
m_server_list = new QListWidget();
main_layout->addWidget(m_server_list);
m_add_server = new NonDefaultQPushButton(tr("Add..."));
m_add_server->setEnabled(m_servers_enabled->isChecked());
m_remove_server = new NonDefaultQPushButton(tr("Remove"));
m_remove_server->setEnabled(m_servers_enabled->isChecked());
QHBoxLayout* hlayout = new QHBoxLayout;
hlayout->addStretch();
hlayout->addWidget(m_add_server);
hlayout->addWidget(m_remove_server);
main_layout->addItem(hlayout);
auto* description =
new QLabel(tr("DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>"
"For setup instructions, "
"<a href=\"https://wiki.dolphin-emu.org/index.php?title=DSU_Client\">"
"refer to this page</a>."));
description->setTextFormat(Qt::RichText);
description->setWordWrap(true);
description->setTextInteractionFlags(Qt::TextBrowserInteraction);
description->setOpenExternalLinks(true);
main_layout->addWidget(description);
setLayout(main_layout);
RefreshServerList();
}
void DualShockUDPClientWidget::ConnectWidgets()
{
connect(m_servers_enabled, &QCheckBox::clicked, this,
&DualShockUDPClientWidget::OnServersToggled);
connect(m_add_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerAdded);
connect(m_remove_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerRemoved);
}
void DualShockUDPClientWidget::RefreshServerList()
{
m_server_list->clear();
const auto server_address_setting =
Config::Get(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS);
const auto server_port_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVER_PORT);
// Update our servers setting if the user is using old configuration
if (!server_address_setting.empty() && server_port_setting != 0)
{
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS,
servers_setting + fmt::format("{}:{}:{};", "DS4",
server_address_setting,
server_port_setting));
Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS, "");
Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_PORT, 0);
}
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, ';');
for (const std::string& server_detail : server_details)
{
const auto server_info = SplitString(server_detail, ':');
if (server_info.size() < 3)
continue;
QListWidgetItem* list_item = new QListWidgetItem(QString::fromStdString(
fmt::format("{}:{} - {}", server_info[1], server_info[2], server_info[0])));
m_server_list->addItem(list_item);
}
emit ConfigChanged();
}
void DualShockUDPClientWidget::OnServerAdded()
{
DualShockUDPClientAddServerDialog add_server_dialog(this);
connect(&add_server_dialog, &DualShockUDPClientAddServerDialog::accepted, this,
&DualShockUDPClientWidget::RefreshServerList);
add_server_dialog.exec();
}
void DualShockUDPClientWidget::OnServerRemoved()
{
const int row_to_remove = m_server_list->currentRow();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, ';');
std::string new_server_setting;
for (int i = 0; i < m_server_list->count(); i++)
{
if (i == row_to_remove)
{
continue;
}
new_server_setting += server_details[i] + ';';
}
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS, new_server_setting);
RefreshServerList();
}
void DualShockUDPClientWidget::OnServersToggled()
{
bool checked = m_servers_enabled->isChecked();
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED, checked);
m_add_server->setEnabled(checked);
m_remove_server->setEnabled(checked);
}
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