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// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/ControllersPane.h"
#include <QVBoxLayout>
#include "DolphinQt/Config/CommonControllersWidget.h"
#include "DolphinQt/Config/GamecubeControllersWidget.h"
#include "DolphinQt/Config/WiimoteControllersWidget.h"
ControllersPane::ControllersPane()
{
CreateMainLayout();
}
void ControllersPane::showEvent(QShowEvent* event)
{
QWidget::showEvent(event);
m_wiimote_controllers->UpdateBluetoothAvailableStatus();
}
void ControllersPane::CreateMainLayout()
{
auto* const layout = new QVBoxLayout{this};
auto* const gamecube_controllers = new GamecubeControllersWidget(this);
m_wiimote_controllers = new WiimoteControllersWidget(this);
auto* const common = new CommonControllersWidget(this);
layout->addWidget(gamecube_controllers);
layout->addWidget(m_wiimote_controllers);
layout->addWidget(common);
layout->addStretch(1);
}
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