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// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QDialog>
namespace UICommon
{
class GameFile;
}
class PropertiesDialog final : public QDialog
{
Q_OBJECT
public:
explicit PropertiesDialog(QWidget* parent, const UICommon::GameFile& game);
signals:
void OpenGeneralSettings();
void OpenGraphicsSettings();
#ifdef USE_RETRO_ACHIEVEMENTS
void OpenAchievementSettings();
#endif // USE_RETRO_ACHIEVEMENTS
};
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