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// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <QDialog>
#include <QList>
#include "DiscIO/Blob.h"
class QCheckBox;
class QComboBox;
namespace DiscIO
{
enum class WIARVZCompressionType : u32;
}
namespace UICommon
{
class GameFile;
}
class ConvertDialog final : public QDialog
{
Q_OBJECT
public:
explicit ConvertDialog(QList<std::shared_ptr<const UICommon::GameFile>> files,
QWidget* parent = nullptr);
private slots:
void OnFormatChanged();
void OnCompressionChanged();
void Convert();
private:
void AddToBlockSizeComboBox(int size);
void AddToCompressionComboBox(const QString& name, DiscIO::WIARVZCompressionType type);
void AddToCompressionLevelComboBox(int level);
bool ShowAreYouSureDialog(const QString& text);
QComboBox* m_format;
QComboBox* m_block_size;
QComboBox* m_compression;
QComboBox* m_compression_level;
QCheckBox* m_scrub;
QList<std::shared_ptr<const UICommon::GameFile>> m_files;
};
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