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path: root/Source/Core/DolphinQt/Info.plist.in
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>CFBundleDocumentTypes</key>
    <array>
        <dict>
            <key>CFBundleTypeExtensions</key>
            <array>
                <string>bin</string>
                <string>ciso</string>
                <string>dol</string>
                <string>elf</string>
                <string>gcm</string>
                <string>gcz</string>
                <string>iso</string>
                <string>m3u</string>
                <string>nfs</string>
                <string>rvz</string>
                <string>tgc</string>
                <string>wad</string>
                <string>wia</string>
                <string>wbfs</string>
            </array>
            <key>CFBundleTypeIconFile</key>
            <string>Dolphin.icns</string>
            <key>CFBundleTypeName</key>
            <string>Nintendo GC/Wii file</string>
            <key>CFBundleTypeRole</key>
            <string>Viewer</string>
        </dict>
    </array>
    <key>CFBundleExecutable</key>
    <string>DolphinQt</string>
    <key>CFBundleIconFile</key>
    <string>Dolphin.icns</string>
    <key>CFBundleIdentifier</key>
    <string>org.dolphin-emu.dolphin</string>
    <key>CFBundleDevelopmentRegion</key>
    <string>English</string>
    <key>CFBundlePackageType</key>
    <string>APPL</string>
    <key>NSHumanReadableCopyright</key>
    <string>Licensed under GPL version 2 or later (GPLv2+)</string>
    <key>LSApplicationCategoryType</key>
    <string>public.app-category.games</string>
    <key>LSMinimumSystemVersion</key>
    <string>${CMAKE_OSX_DEPLOYMENT_TARGET}</string>
    <key>NSHighResolutionCapable</key>
    <true/>
    <key>CSResourcesFileMapped</key>
    <true/>
    <key>UIDesignRequiresCompatibility</key>
    <true/>
</dict>
</plist>