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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <QWidget>
namespace AudioCommon
{
enum class DPL2Quality;
}
class ConfigBool;
class ConfigChoice;
class ConfigComplexChoice;
class ConfigRadioBool;
class ConfigSlider;
class ConfigStringChoice;
class QGroupBox;
class QHBoxLayout;
class QLabel;
class QRadioButton;
class SettingsWindow;
class ConfigBool;
class AudioPane final : public QWidget
{
Q_OBJECT
public:
explicit AudioPane();
private:
void CreateWidgets();
void ConnectWidgets();
void AddDescriptions();
void OnEmulationStateChanged(bool running);
void OnBackendChanged();
void OnDspChanged();
void UpdateWiimoteRoutingEnabled();
void CheckNeedForLatencyControl();
bool m_latency_control_supported;
QHBoxLayout* m_main_layout;
// DSP Engine
ConfigComplexChoice* m_dsp_combo;
// Volume
ConfigSlider* m_volume_slider;
QLabel* m_volume_indicator;
// Backend
QLabel* m_backend_label;
ConfigStringChoice* m_backend_combo;
ConfigBool* m_dolby_pro_logic;
QLabel* m_dolby_quality_label;
ConfigChoice* m_dolby_quality_combo;
QLabel* m_latency_label;
ConfigSlider* m_latency_slider;
#ifdef _WIN32
QLabel* m_wasapi_device_label;
ConfigStringChoice* m_wasapi_device_combo;
#endif
// Misc Settings
ConfigBool* m_audio_fill_gaps;
ConfigBool* m_audio_preserve_pitch;
ConfigBool* m_speed_up_mute_enable;
// Wiimote Audio Routing
QGroupBox* m_wiimote_routing_box = nullptr;
ConfigBool* m_wiimote_routing_enable = nullptr;
std::array<ConfigBool*, 4> m_wiimote_output_enable{};
std::array<ConfigStringChoice*, 4> m_wiimote_output_device{};
};
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