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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <wx/dialog.h>
#include "Common/CommonTypes.h"
#include "Core/ActionReplay.h"
class wxCheckBox;
class wxTextCtrl;
wxDECLARE_EVENT(UPDATE_CHEAT_LIST_EVENT, wxCommandEvent);
class CreateCodeDialog final : public wxDialog
{
public:
CreateCodeDialog(wxWindow* const parent, const u32 address, std::vector<ActionReplay::ARCode>* _arCodes);
private:
const u32 m_code_address;
std::vector<ActionReplay::ARCode>* arCodes;
wxTextCtrl* m_textctrl_name;
wxTextCtrl* m_textctrl_code;
wxTextCtrl* m_textctrl_value;
wxCheckBox* m_checkbox_use_hex;
void PressOK(wxCommandEvent&);
void PressCancel(wxCommandEvent&);
void OnEvent_Close(wxCloseEvent& ev);
};
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