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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerInterface/Device.h"
namespace ControllerEmu
{
class Cursor : public ControlGroup
{
public:
struct StateData
{
ControlState x{};
ControlState y{};
ControlState z{};
};
explicit Cursor(const std::string& name);
StateData GetState(bool adjusted = false);
private:
// This is used to reduce the cursor speed for relative input
// to something that makes sense with the default range.
static constexpr double SPEED_MULTIPLIER = 0.04;
// Sets the length for the auto-hide timer
static constexpr int TIMER_VALUE = 500;
StateData m_state;
int m_autohide_timer = TIMER_VALUE;
ControlState m_prev_xx;
ControlState m_prev_yy;
};
} // namespace ControllerEmu
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