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// Copyright 2024 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{
class IRPassthrough : public ControlGroup
{
public:
IRPassthrough(std::string name, std::string ui_name);
ControlState GetObjectPositionX(size_t object_index) const;
ControlState GetObjectPositionY(size_t object_index) const;
ControlState GetObjectSize(size_t object_index) const;
bool AreInputsBound() const;
};
} // namespace ControllerEmu
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