blob: c9e7ddc0a963d50cf6130d546418454e1e1b590c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "jni/ButtonManager.h"
namespace ciface::Android
{
void SetMotionSensorsEnabled(bool accelerometer_enabled, bool gyroscope_enabled);
void PopulateDevices();
class Touchscreen : public Core::Device
{
private:
class Button : public Input
{
public:
std::string GetName() const;
Button(int padID, ButtonManager::ButtonType index) : _padID(padID), _index(index) {}
ControlState GetState() const;
private:
const int _padID;
const ButtonManager::ButtonType _index;
};
class Axis : public Input
{
public:
std::string GetName() const;
bool IsDetectable() override { return false; }
Axis(int padID, ButtonManager::ButtonType index, float neg = 1.0f)
: _padID(padID), _index(index), _neg(neg)
{
}
ControlState GetState() const;
private:
const int _padID;
const ButtonManager::ButtonType _index;
const float _neg;
};
class Motor : public Core::Device::Output
{
public:
Motor(int padID, ButtonManager::ButtonType index) : _padID(padID), _index(index) {}
~Motor();
std::string GetName() const override;
void SetState(ControlState state) override;
private:
const int _padID;
const ButtonManager::ButtonType _index;
static void Rumble(int padID, double state);
};
public:
Touchscreen(int padID);
~Touchscreen() {}
std::string GetName() const;
std::string GetSource() const;
private:
const int _padID;
};
} // namespace ciface::Android
|