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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "InputCommon/ControllerInterface/Device.h"
namespace ciface
{
namespace OSX
{
void Init(std::vector<Core::Device*>& devices, void *window);
void DeInit();
void DeviceElementDebugPrint(const void *, void *);
}
}
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