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path: root/Source/Core/InputCommon/ControllerInterface/Xlib/Xlib.h
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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#pragma once

#include <X11/Xlib.h>
#include <X11/keysym.h>

#include "InputCommon/ControllerInterface/ControllerInterface.h"

namespace ciface
{
namespace Xlib
{
void Init(void* const hwnd);

class KeyboardMouse : public Core::Device
{
private:
  struct State
  {
    char keyboard[32];
    unsigned int buttons;
    struct
    {
      float x, y;
    } cursor;
  };

  class Key : public Input
  {
    friend class KeyboardMouse;

  public:
    std::string GetName() const override;
    Key(Display* display, KeyCode keycode, const char* keyboard);
    ControlState GetState() const override;

  private:
    std::string m_keyname;
    Display* const m_display;
    const char* const m_keyboard;
    const KeyCode m_keycode;
  };

  class Button : public Input
  {
  public:
    std::string GetName() const override;
    Button(unsigned int index, unsigned int& buttons) : m_buttons(buttons), m_index(index) {}
    ControlState GetState() const override;

  private:
    const unsigned int& m_buttons;
    const unsigned int m_index;
  };

  class Cursor : public Input
  {
  public:
    std::string GetName() const override;
    bool IsDetectable() override { return false; }
    Cursor(u8 index, bool positive, const float& cursor)
        : m_cursor(cursor), m_index(index), m_positive(positive)
    {
    }
    ControlState GetState() const override;

  private:
    const float& m_cursor;
    const u8 m_index;
    const bool m_positive;
  };

public:
  void UpdateInput() override;

  KeyboardMouse(Window window);
  ~KeyboardMouse();

  std::string GetName() const override;
  std::string GetSource() const override;
  int GetId() const override;

private:
  Window m_window;
  Display* m_display;
  State m_state;
};
}
}