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// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include <picojson.h>
#include "InputCommon/DynamicInputTextures/DITData.h"
namespace InputCommon::DynamicInputTextures
{
bool ProcessSpecificationV1(picojson::value& root, std::vector<Data>& input_textures,
const std::string& base_path, const std::string& json_file);
}
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