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// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#import "ViewController.h"
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
NSWindow* window = [[self view] window];
[window setLevel:kCGMainMenuWindowLevel - 1];
[window setCollectionBehavior:NSWindowCollectionBehaviorStationary |
NSWindowCollectionBehaviorCanJoinAllSpaces |
NSWindowCollectionBehaviorFullScreenAuxiliary];
}
- (void)SetDescription:(NSString*)string
{
[_labelProgress setStringValue:string];
}
- (void)SetTotalMarquee:(bool)marquee
{
[_progressTotal setIndeterminate:marquee];
}
- (void)SetCurrentMarquee:(bool)marquee
{
[_progressCurrent setIndeterminate:marquee];
}
- (void)SetTotalProgress:(double)current total:(double)total
{
[_progressTotal setMaxValue:total];
[_progressTotal setDoubleValue:current];
}
- (void)SetCurrentProgress:(double)current total:(double)total
{
[_progressCurrent setMaxValue:total];
[_progressCurrent setDoubleValue:current];
}
- (void)setRepresentedObject:(id)representedObject
{
[super setRepresentedObject:representedObject];
}
@end
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