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// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "Common/CommonTypes.h"
namespace UI
{
void Error(const std::string& text);
void SetDescription(const std::string& text);
void SetTotalMarquee(bool marquee);
void ResetTotalProgress();
void SetTotalProgress(int current, int total);
void SetCurrentMarquee(bool marquee);
void ResetCurrentProgress();
void SetCurrentProgress(int current, int total);
void SetVisible(bool visible);
void Stop();
void Init();
void Sleep(int seconds);
void WaitForPID(u32 pid);
void LaunchApplication(std::string path);
bool IsTestMode();
} // namespace UI
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