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// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <cstdio>
#include <map>
#include <optional>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
// Refer to docs/autoupdate_overview.md for a detailed overview of the autoupdate process
struct Manifest
{
using Filename = std::string;
using Hash = std::array<u8, 16>;
std::map<Filename, Hash> entries;
};
// Represent the operations to be performed by the updater.
struct TodoList
{
struct DownloadOp
{
Manifest::Filename filename;
Manifest::Hash hash{};
};
std::vector<DownloadOp> to_download;
struct UpdateOp
{
Manifest::Filename filename;
std::optional<Manifest::Hash> old_hash;
Manifest::Hash new_hash{};
};
std::vector<UpdateOp> to_update;
struct DeleteOp
{
Manifest::Filename filename;
Manifest::Hash old_hash{};
};
std::vector<DeleteOp> to_delete;
void Log() const;
};
void LogToFile(const char* fmt, ...);
std::string HexEncode(const u8* buffer, size_t size);
Manifest::Hash ComputeHash(const std::string& contents);
bool RunUpdater(std::vector<std::string> args);
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