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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "VideoBackends/D3D12/D3DBase.h"
namespace DX12
{
class BBox
{
public:
static void Init();
static void Bind();
static void Invalidate();
static void Shutdown();
static void Set(int index, int value);
static int Get(int index);
};
};
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