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// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "VideoCommon/VideoBackendBase.h"
namespace DX12
{
class VideoBackend final : public VideoBackendBase
{
public:
bool Initialize(const WindowSystemInfo& wsi) override;
void Shutdown() override;
std::string GetName() const override;
std::string GetDisplayName() const override;
void InitBackendInfo(const WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "D3D12";
private:
void FillBackendInfo();
};
} // namespace DX12
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