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add_library(videod3dcommon
D3DCommon.cpp
D3DCommon.h
Shader.cpp
Shader.h
SwapChain.cpp
SwapChain.h
)
target_link_libraries(videod3dcommon
PUBLIC
common
videocommon
spirv_cross
)
if(MSVC)
# Add precompiled header
target_link_libraries(videod3dcommon PRIVATE use_pch)
endif()
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