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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/Null/NullVertexManager.h"
namespace Null
{
VertexManager::VertexManager() = default;
VertexManager::~VertexManager() = default;
void VertexManager::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex)
{
}
} // namespace Null
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