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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/Common.h"
#include "VideoCommon/VideoBackendBase.h"
namespace Null
{
class VideoBackend : public VideoBackendBase
{
bool Initialize(void* window_handle) override;
void Shutdown() override;
std::string GetName() const override { return "Null"; }
std::string GetDisplayName() const override
{
// i18n: Null is referring to the null video backend, which renders nothing
return _trans("Null");
}
void InitBackendInfo() override;
};
}
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