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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#ifdef __APPLE__
#import <AppKit/AppKit.h>
#endif
#include "VideoBackends/OGL/GLInterfaceBase.h"
class cInterfaceAGL : public cInterfaceBase
{
private:
NSView *cocoaWin;
NSOpenGLContext *cocoaCtx;
public:
void Swap();
bool Create(void *window_handle, bool core);
bool MakeCurrent();
bool ClearCurrent();
void Shutdown();
void Update();
void SwapInterval(int interval);
};
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