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// Copyright 2014 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
#include "Common/GL/GLUtil.h"
#include "VideoCommon/BoundingBox.h"
namespace OGL
{
class OGLBoundingBox final : public BoundingBox
{
public:
~OGLBoundingBox() override;
bool Initialize() override;
protected:
std::vector<BBoxType> Read(u32 index, u32 length) override;
void Write(u32 index, std::span<const BBoxType> values) override;
private:
GLuint m_buffer_id = 0;
};
} // namespace OGL
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