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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "Common/CommonTypes.h"
namespace OGL
{
class RasterFont
{
public:
RasterFont();
~RasterFont();
static int debug;
void printMultilineText(const std::string& text, double x, double y, double z, int bbWidth,
int bbHeight, u32 color);
private:
u32 VBO;
u32 VAO;
u32 texture;
u32 uniform_color_id;
u32 uniform_offset_id;
};
}
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