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path: root/Source/Core/VideoBackends/OGL/Render.h
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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#pragma once

#include <string>
#include "VideoCommon/RenderBase.h"

namespace OGL
{
void ClearEFBCache();

enum GLSL_VERSION
{
  GLSL_130,
  GLSL_140,
  GLSL_150,
  GLSL_330,
  GLSL_400,    // and above
  GLSLES_300,  // GLES 3.0
  GLSLES_310,  // GLES 3.1
  GLSLES_320,  // GLES 3.2
};
enum class ES_TEXBUF_TYPE
{
  TEXBUF_NONE,
  TEXBUF_CORE,
  TEXBUF_OES,
  TEXBUF_EXT
};

// ogl-only config, so not in VideoConfig.h
struct VideoConfig
{
  bool bSupportsGLSLCache;
  bool bSupportsGLPinnedMemory;
  bool bSupportsGLSync;
  bool bSupportsGLBaseVertex;
  bool bSupportsGLBufferStorage;
  bool bSupportsMSAA;
  GLSL_VERSION eSupportedGLSLVersion;
  bool bSupportViewportFloat;
  bool bSupportsAEP;
  bool bSupportsDebug;
  bool bSupportsCopySubImage;
  u8 SupportedESPointSize;
  ES_TEXBUF_TYPE SupportedESTextureBuffer;
  bool bSupports2DTextureStorage;
  bool bSupports3DTextureStorage;
  bool bSupportsEarlyFragmentTests;
  bool bSupportsConservativeDepth;
  bool bSupportsAniso;

  const char* gl_vendor;
  const char* gl_renderer;
  const char* gl_version;
  const char* glsl_version;

  s32 max_samples;
};
extern VideoConfig g_ogl_config;

class Renderer : public ::Renderer
{
public:
  Renderer();
  ~Renderer();

  static void Init();
  static void Shutdown();

  void SetColorMask() override;
  void SetBlendMode(bool forceUpdate) override;
  void SetScissorRect(const EFBRectangle& rc) override;
  void SetGenerationMode() override;
  void SetDepthMode() override;
  void SetLogicOpMode() override;
  void SetDitherMode() override;
  void SetSamplerState(int stage, int texindex, bool custom_tex) override;
  void SetInterlacingMode() override;
  void SetViewport() override;

  void RenderText(const std::string& text, int left, int top, u32 color) override;

  u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
  void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override;

  u16 BBoxRead(int index) override;
  void BBoxWrite(int index, u16 value) override;

  void ResetAPIState() override;
  void RestoreAPIState() override;

  TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) override;

  void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc,
                float Gamma) override;

  void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable,
                   u32 color, u32 z) override;

  void ReinterpretPixelData(unsigned int convtype) override;

  bool SaveScreenshot(const std::string& filename, const TargetRectangle& rc) override;

  int GetMaxTextureSize() override;

private:
  void UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRectangle& efbPixelRc,
                      const TargetRectangle& targetPixelRc, const void* data);

  void BlitScreen(TargetRectangle src, TargetRectangle dst, GLuint src_texture, int src_width,
                  int src_height);
};
}