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// Copyright 2011 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <string>
#include "VideoCommon/VideoBackendBase.h"

class GLContext;

namespace OGL
{
class VideoBackend : public VideoBackendBase
{
public:
  bool Initialize(const WindowSystemInfo& wsi) override;
  void Shutdown() override;

  std::string GetConfigName() const override;
  std::string GetDisplayName() const override;

  void InitBackendInfo(const WindowSystemInfo& wsi) override;

  static constexpr const char* CONFIG_NAME = "OGL";

private:
  bool InitializeGLExtensions(GLContext* context);
  bool FillBackendInfo(GLContext* context);
};
}  // namespace OGL