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add_library(videosoftware
Clipper.cpp
Clipper.h
CopyRegion.h
EfbCopy.cpp
EfbCopy.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
SWmain.cpp
SWBoundingBox.cpp
SWBoundingBox.h
SWEfbInterface.cpp
SWEfbInterface.h
SWGfx.cpp
SWGfx.h
SWOGLWindow.cpp
SWOGLWindow.h
SWTexture.cpp
SWTexture.h
SWVertexLoader.cpp
SWVertexLoader.h
Tev.cpp
Tev.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
VideoBackend.h
)
target_link_libraries(videosoftware
PUBLIC
common
videocommon
)
if(MSVC)
# Add precompiled header
target_link_libraries(videosoftware PRIVATE use_pch)
endif()
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