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// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
namespace OpcodeDecoder
{
enum class Primitive : u8;
}
class SetupUnit
{
OpcodeDecoder::Primitive m_PrimType{};
int m_VertexCounter = 0;
OutputVertexData m_Vertices[3];
OutputVertexData* m_VertPointer[3]{};
OutputVertexData* m_VertWritePointer{};
void SetupQuad();
void SetupTriangle();
void SetupTriStrip();
void SetupTriFan();
void SetupLine();
void SetupLineStrip();
void SetupPoint();
public:
void Init(OpcodeDecoder::Primitive primitive_type);
OutputVertexData* GetVertex();
void SetupVertex();
};
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