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// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "VideoCommon/VideoBackendBase.h"
namespace MMIO { class Mapping; }
namespace SW
{
class VideoSoftware : public VideoBackendBase
{
bool Initialize(void *window_handle) override;
void Shutdown() override;
std::string GetName() const override;
std::string GetDisplayName() const override;
void Video_Prepare() override;
void Video_Cleanup() override;
void ShowConfig(void* parent) override;
unsigned int PeekMessages() override;
};
}
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