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// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/Common.h"
#include "VideoCommon/VideoBackendBase.h"
namespace Vulkan
{
class VideoBackend : public VideoBackendBase
{
public:
bool Initialize(void* window_handle) override;
void Shutdown() override;
std::string GetName() const override { return "Vulkan"; }
std::string GetDisplayName() const override { return _trans("Vulkan"); }
void InitBackendInfo() override;
};
}
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