summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/DataReader.h
blob: 85beec3a11102f083a1a88d2ba4e3fc9d5f1977d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.

#pragma once

#include "VideoCommon/VertexManagerBase.h"

extern u8* g_pVideoData;

#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
#include <tmmintrin.h>
#endif

__forceinline void DataSkip(u32 skip)
{
	g_pVideoData += skip;
}

// probably unnecessary
template <int count>
__forceinline void DataSkip()
{
	g_pVideoData += count;
}

template <typename T>
__forceinline T DataPeek(int _uOffset)
{
	auto const result = Common::FromBigEndian(*reinterpret_cast<T*>(g_pVideoData + _uOffset));
	return result;
}

// TODO: kill these
__forceinline u8 DataPeek8(int _uOffset)
{
	return DataPeek<u8>(_uOffset);
}

__forceinline u16 DataPeek16(int _uOffset)
{
	return DataPeek<u16>(_uOffset);
}

__forceinline u32 DataPeek32(int _uOffset)
{
	return DataPeek<u32>(_uOffset);
}

template <typename T>
__forceinline T DataRead()
{
	auto const result = DataPeek<T>(0);
	DataSkip<sizeof(T)>();
	return result;
}

class DataReader
{
public:
	inline DataReader() : buffer(g_pVideoData), offset(0) {}
	inline ~DataReader() { g_pVideoData += offset; }
	template <typename T> inline T Read()
	{
		const T result = Common::FromBigEndian(*(T*)(buffer + offset));
		offset += sizeof(T);
		return result;
	}
private:
	u8 *buffer;
	int offset;
};

// TODO: kill these
__forceinline u8 DataReadU8()
{
	return DataRead<u8>();
}

__forceinline s8 DataReadS8()
{
	return DataRead<s8>();
}

__forceinline u16 DataReadU16()
{
	return DataRead<u16>();
}

__forceinline u32 DataReadU32()
{
	return DataRead<u32>();
}

__forceinline u32 DataReadU32Unswapped()
{
	u32 tmp = *(u32*)g_pVideoData;
	g_pVideoData += 4;
	return tmp;
}

__forceinline u8* DataGetPosition()
{
	return g_pVideoData;
}

template <typename T>
__forceinline void DataWrite(T data)
{
	*(T*)VertexManager::s_pCurBufferPointer = data;
	VertexManager::s_pCurBufferPointer += sizeof(T);
}

class DataWriter
{
public:
	inline DataWriter() : buffer(VertexManager::s_pCurBufferPointer), offset(0) {}
	inline ~DataWriter() { VertexManager::s_pCurBufferPointer += offset; }
	template <typename T> inline void Write(T data)
	{
		*(T*)(buffer+offset) = data;
		offset += sizeof(T);
	}
private:
	u8 *buffer;
	int offset;
};