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// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "Common/CommonTypes.h"
enum class EFBReinterpretType;
class EFBInterfaceBase
{
public:
virtual ~EFBInterfaceBase();
virtual void ReinterpretPixelData(EFBReinterpretType convtype) = 0;
virtual void PokeColor(u16 x, u16 y, u32 color) = 0;
virtual void PokeDepth(u16 x, u16 y, u32 depth) = 0;
u32 PeekColor(u16 x, u16 y);
u32 PeekDepth(u16 x, u16 y);
protected:
bool ShouldSkipAccess(u16 x, u16 y) const;
virtual u32 PeekColorInternal(u16 x, u16 y) = 0;
virtual u32 PeekDepthInternal(u16 x, u16 y) = 0;
};
class HardwareEFBInterface final : public EFBInterfaceBase
{
void ReinterpretPixelData(EFBReinterpretType convtype) override;
void PokeColor(u16 x, u16 y, u32 color) override;
void PokeDepth(u16 x, u16 y, u32 depth) override;
u32 PeekColorInternal(u16 x, u16 y) override;
u32 PeekDepthInternal(u16 x, u16 y) override;
};
extern std::unique_ptr<EFBInterfaceBase> g_efb_interface;
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