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// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/GraphicsModSystem/Runtime/Actions/PrintAction.h"
#include "Common/Logging/Log.h"
void PrintAction::OnDrawStarted(bool*)
{
INFO_LOG_FMT(VIDEO, "OnDrawStarted Called");
}
void PrintAction::OnEFB(bool*, u32 texture_width, u32 texture_height, u32* scaled_width,
u32* scaled_height)
{
if (!scaled_width || !scaled_height)
return;
INFO_LOG_FMT(VIDEO, "OnEFB Called. Original [{}, {}], Scaled [{}, {}]", texture_width,
texture_height, *scaled_width, *scaled_height);
}
void PrintAction::OnProjection(Common::Matrix44*)
{
INFO_LOG_FMT(VIDEO, "OnProjection Called");
}
void PrintAction::OnProjectionAndTexture(Common::Matrix44*)
{
INFO_LOG_FMT(VIDEO, "OnProjectionAndTexture Called");
}
void PrintAction::OnTextureLoad()
{
INFO_LOG_FMT(VIDEO, "OnTextureLoad Called");
}
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